Posted By: dammie (dammie) on 'CZgames' Title: Re: Panzer General II Date: Fri Nov 10 12:26:17 2000 Class Ability ABILITY EFFECT AD-Mechanized Veteran Self-propelled AD may move and fire AT-Tank Killer No AT initiative penalty for movement into combat ATY-Marksman Range increased by 1 FTR-Skilled Interceptor Multiple intercept of enemy fighters INF-Tenacious Defense Ground defense increased by 4 RCN-Elite Recon Veteran Spotting increased by 2 TB-Skilled Assault Not affected by "Out Of The Sun" results TK-Aggressive Maneuver Movement increased by 1 Random Ability ABILITY EFFECT Aggressive Attack: Attack values increased by 2 Aggressive Maneuver: Movement increased by 1 All Weather Combat: Not affected by weather conditions Alpine Training: Can move through forests and mountains as clear Battlefield Intellig.. Cannot be surprised Bridging: Units treat rivers as rough Combat Support: Gives bonus to adjacent friendly units Determined Defense: Defense values increased by 2 Devastating Fire: Unit can shoot twice Ferocious Defense: No unit can ignore this unit's entrenchments Fire Discipline: Units use ammunition at 1/2 rate First Strike: Unit fires first if initiative is won Forest Camouflage: In forest, unit spotted only when enemy is adjacent Infiltration Tactics: Ignores the effects of entrenchments Influence: Has prestige modifier for upgrades/replacements Liberator: User gets more prestige for capturing cities Overwatch: If anyone comes within range, unit fires Overwhelming Attack: Some suppression goes to kills Reconnaissance Movement:Phased movement Resilience: Harder to destroy unit Shock Tactics: Long-term suppression Skilled Ground Attack: Bonuses provided to attacking ground units Skilled Reconnaissance: Spotting increased by 1 Street Fighter: Bypass city entrenchments Superior Maneuver: Bypass zones of control dammie